Our work has unquestionable reach and impact – but does it always have the positive impact we intended?
We’re learning more and more about the negative impacts of technology such as addiction, manipulation, bias, excessive energy consumption and information overload.
So how might we ensure that we minimise the risks of these harms resulting from our work?
Here’s an idea.
Imagine if we deliberately designed things to have a net positive impact on the world?
I think that design principles can be a useful tool to help us to do this.
They help us to make our intentions clear, keep us on the right track and set the tone on projects without being too prescriptive.
Originally I set out to create some ‘sustainable design principles’ but quickly realised that we need to be more ambitious.
Being sustainable i.e. doing no harm is not enough.
We must instead strive for our work to be ‘regenerative’ – doing more good than harm.
So I thought I’d have a crack at some regenerative design principles.
Here’s my first draft.
Use them to help you design better things that benefit people, the economy and the environment.
As ever I’d welcome any comments and suggestions to improve them.
Please use and share as you wish.
Cheers, James
1. Integrity first
- Respect people’s attention, data and privacy
- Do not manipulate, mislead or exploit people
- Be transparent about your environmental impact so your users can make informed choices
2. Include everyone
- Ensure your service can be used by the widest possible range of people, context and abilities
- Actively identify who is excluded and under-represented and seek to include them
- Deeply understand and meticulously serve the needs of your users and stakeholders
3. Elegant simplicity
- Make your service as simple, lightweight and as easy to use as possible
- Remove what isn’t needed before adding anything new
- Deliver maximum value from the minimum input of materials, resources and energy
4. Learn and adapt
- Learn from actual real-world use of your service
- Continually adapt and improve to serve ever changing user needs, behaviours and requirements
5. Collaborate and share
- Share your successes, failures and resources as openly as possible
- Contribute to shared knowledge, standards and tools to help the whole system learn from each other
6. Be net positive
- Aim to leave things in a better state than you found them
- Create measurable benefits for people, the economy and the environment
7. Think global, act local
- Understand how your service impacts wider social, economic and environmental systems and minimise any unintended consequences
- All services exists within a specific local cultural, economic and environmental context – design for these local needs, resources and constraints, rather that assuming ‘one size fits all’
8. Build for the long term
- Ensure your service is resilient, adaptable and easy to modify and maintain in the future.
- Prioritise repair and reuse over replacement
- Enable responsible decommissioning of services, ensuring data is portable and users can easily leave
